However, variations in shipment performance may arise across different quarters due to their distinct customer bases. Both firms are predicted to command similar shares in the HBM market sometime between 2023 to 2024-collectively occupying around 95%. The gap in market share between Samsung and SK hynix is expected to narrow significantly this year due to an increasing number of orders for Samsung from CSPs. Samsung, on the other hand, is focusing on satisfying orders from other CSPs. SK hynix currently holds the lead in HBM3 production, serving as the principal supplier for NVIDIA's server GPUs. This expected surge-coupled with a higher ASP-is likely to trigger a significant increase in HBM revenue next year. As an increasing number of chips adopting HBM3 hit the market, demand in 2024 will heavily lean toward HBM3 and eclipse HBM2e with a projected share of 60%. TrendForce believes that the primary demand is shifting from HBM2e to HBM3 in 2023, with an anticipated demand ratio of approximately 50% and 39%, respectively. Looking ahead to 2024, TrendForce forecasts that due to aggressive expansion by suppliers, the HBM sufficiency ratio will rise from -2.4% to 0.6% in 2024. However, an explosive surge in AI demand in 2023 has prompted clients to place advance orders, stretching suppliers to their capacity limits. The HBM market in 2022 was marked by sufficient supply. HBM3 is slated to considerably elevate HBM revenue in 2024 with its superior ASP Another concern is the potential risk of overbooking, as buyers, anticipating an HBM shortage, might inflate their demand. The imminent boom in HBM production has presented suppliers with a difficult situation: they will need to strike a balance between meeting customer demand to expand market share and avoiding a surplus due to overproduction. However, as the focus pivots to Inference, the annual growth rate for AI Training chips and HBM is expected to taper off slightly. TrendForce analysis indicates that 2023 to 2024 will be pivotal years for AI development, triggering substantial demand for AI Training chips and thereby boosting HBM utilization. However, due to the time required for TSV expansion, which encompasses equipment delivery and testing (9 to 12 months), the majority of HBM capacity is expected to materialize by 2Q24. Forecasts based on current production plans from suppliers indicate a remarkable 105% annual increase in HBM bit supply by 2024. These efforts include the expansion of TSV production lines to increase HBM output. even cooling solution and your chassis airflow.TrendForce highlights in its latest report that memory suppliers are boosting their production capacity in response to escalating orders from NVIDIA and CSPs for their in-house designed chips. The end result depends on a lot of variables though, including power limiters, temperature limiters, fill-rate and so on, the performance increment can differ per card, brand, heck. Overall the generic rule of thumb here for a decent tweak and overclock is that performance can gain anywhere from 5 to 20% performance. The Samsung GDDR5 memory used can run at 8 GHz (effective data-rate).įor all overclocked games above we have used the very same image quality settings as shown before. The GPU will continuously be dynamically altered on voltage and clock frequency to match the power and temperature targets versus the increased core clock. The boost clock will now render at roughly 1501 MHz depending on the power and temperature signature. tweaking GPUs is at your own risk! Original GTX 970 Look carefully and observe well.Īll in all. Carefully find that limit and then back down at least 20 MHz from the moment you notice an artifact. Usually when you are overclocking too hard, it'll start to show artifacts, empty polygons or it will even freeze. Usually when your 3D graphics start to show artifacts such as white dots ("snow"), you should back down 25 MHz and leave it at that. More advanced users push the frequency often way higher. Example: If your card runs at 600 MHz (which is pretty common these days) then I suggest that you don't increase the frequency any higher than 30 to 50 MHz. I always tend to recommend to novice users and beginners, to not increase the frequency any higher than 5% on the core and memory clock. It sounds hard, but it can really be done in less than a few minutes. Overclocking: By increasing the frequency of the videocard's memory and GPU, we can make the videocard increase its calculation clock cycles per second. We can really recommend it, download here. One of the best tools for overclocking Nvidia and AMD videocards is our own AfterBurner which will work with 90% of the graphics cards out there. Typically you can tweak on core clock frequencies and voltages. As most of you know, with most video cards you can apply a simple series of tricks to boost the overall performance a little.
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